Prevents players from using shop while they are building block, option can be found in config file. Managed by NoEscape plugin, option to enable these two block can be found in config file. Default data file contains two example of cooldowns but it's simply shortname and amount of seconds. Cooldowns are managed in "data/Shop/Cooldowns.json". By using minimal amount requirement for items you can manage how much player buy and how often. These are very basic, cooldown is triggered when buy/sell action is triggered. Slash cmd in front of command name is there to make difference between ingame and command. Simply type in one of your command names into category item list like this "cmd/yourCommandName". Server side console commands are common thing and almost all plugins utilize them. There are two examples shown in default data file. To add multiple versions of same item can be created by simply adding unique tag behind shortname, for example "rifle.ak. Once done with that you can add the item into category. To add new item you must first head over to "Items.json" data file and create new entry by copy pasting some of the existing ones. Removing items from "Items.json" is not needed as they have no effect unless they are listed in some category. If you wish to remove some items from Shop, you can do that directly in "data/Shop/Categories.json" file. For example instead of selling one piece of wood for 0.01$ you can set minimal amount of 100x wood for 1$. ![]() To offset for this, you can set minimal amount requirement. Due to multi-currency support prices can be set only in whole numbers, no decimals. In "oxide/data/Shop/Items.json" you will find every item with their properties, to quick search for specific items press "CTRL + F". By leaving BuyPrice or SellPrice at 0 you will disable selling or buying of said item. If you wish to remove certain items from category, just head over to item list and delete from there. There you will find all categories alongside with items lists. To remove, change or add new categories open "oxide/data/Shop/Categories.json" file. ![]() Default currency setting is Economics ("eco"), if you wish to change it navigate to "oxide/data/Shop/Items.json", open this file in some text editor (VSC recommended) and simply select "eco" and mass replace for desired value. If you don't wish to use ingame items as currency make sure you use either Economics or ServerRewards as you currency management as only those two plugins are compatible with Shop. take data files provided in plugin package and drop them into your Shop data folderĪfter finishing these steps your shop is ready to used. after succesfuly loading the plugin, data folder oxide/data/Shop will be generated unzip downloaded package and place Shop.cs file into your plugin folder. Also plenty of community members who are willing to answer basic questions. Plugin made by experienced developer, tested by hundreds of server owners and used by some big organizations.Ĭustomer support available on discord, Monday to Friday from 10AM to 8PM (CET). Widely customizable and feature rich Shop which will fit all needs of your community. Additionally Shop can be inserted into WelcomePanel to achieve "all in" server panel. Simple and clean design to ensure smooth user experience for your players. NoEscape is required for combat and raid block. Economics and ServerRewards (RP) is supported as well as scrap or any other ingame item.Ĭombat, raid, spawn and building block supported alongside with basic cooldowns and wipe block. Use different currencies for different items. ![]() This plugin also supports selling commands, wipe block, no escape, sales, permission access. It's standalone plugin which is compatible with WelcomePanel, HumanNpc. Well rounded shop, with various features.
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